Particles that
survive a phone
Canvas effects, one self-contained file each, no engine to install. Every entry states its real particle count and what it costs on a mid-range device — the number that decides whether you can actually ship it.
new effects added daily · canvas 2D · react only
Aurora Veil
lightCurtains of light that fold, throwing bright vertical rays as they turn.
Bloom Open
lightParticles leave a centre together and decelerate into an even ring.
Bokeh Float
lightSoft out-of-focus circles rising slowly, blurred and dimmed by depth.
Bubble Rise
lightBubbles climbing with a wobble, swelling a little as the pressure above them drops.
Campfire Embers
moderateA fire's convection column: quick up the middle, drawn in at the base, tumbling at the edges.
Capacity Fill
moderateA vessel filling with grains that roll into a heap and level off as it nears full.
Coin Toss
lightCoins thrown up through the frame, turning far enough to show their edge.
Confetti Burst
lightOne popper, fired once: a tapered cone of paper with real gravity and tumble.
Constellation Link
lightDrifting points that link to their nearest neighbour while it stays in range.
Cursor Attract
lightA lattice of points that leans toward the pointer and relaxes when it leaves.
Dissolve Out
moderateAn element breaking into pieces that scatter and fade as a sweep removes it.
Drag Trail
lightParticles dropped behind a dragged element, settling where they land.
Dust Motes
lightFine specks adrift in a room, brightening as they cross a shaft of light.
Ember Rise
lightEmbers lifting from below, cooling from white through amber to nothing.
Firefly Field
lightA few points drifting in the dark, each flashing on its own rhythm.
Firework Bloom
lightOne shell rises, bursts, and the sparks fall against real air drag.
Fog Drift
moderateSoft banks of fog sliding sideways, thinning out before they reach the edges.
Glow Pop
lightOne soft expansion of light for a small win, and nothing more.
Health Cloud
lightA cloud whose tightness and colour report a value, with no number to read.
Heartbeat Dots
lightA row of dots beating in sequence, quicker and tighter as the system strains.
Leaf Tumble
lightLeaves that catch the air and stall, then slip sideways as they tip.
Line Draw Particles
lightA line written by a moving head, made of the grains it settles behind it.
Load Swarm
lightParticles orbiting a centre, tightening and speeding up as the work approaches done.
Magnetic Snap
lightFilings that belong to the nearest socket, let go for a passing pointer, and snap back.
Mask Erode
lightA cover eaten inward from its edges, the material leaving as grains on the draught.
Particle Assemble
lightA scattered cloud converging into a mark, drawn in stroke order.
Path Follow Trail
lightA chain of points following a drawn path, over a trail that records how fast you drew it.
Petal Drift
lightPetals fall and tumble edge-on, carried sideways by one shared current.
Petal Shower
lightOne fall of petals from above that thins out and settles where it lands.
Pixel Sort In
lightDisplaced rows of pixels slide back into register until the image is whole.
Plankton Drift
lightFaint motes in deep water that brighten as the current takes them.
Pollen Swirl
lightFine motes caught in a slow vortex, shearing themselves into spiral arms.
Pulse Field
lightA field of dots that swells and settles as one, for work happening in the background.
Queue Stream
lightItems flowing along a route, where the gap between them is the throughput.
Rain Streaks
lightRain falling at an angle, with each streak as long as the drop is fast.
Ribbon Fall
lightCurled ribbons falling with real twist, showing their faces and edges in turn.
Sand Flow
lightGrains blowing along a surface, piling into drifts that travel downwind.
Scatter On Press
lightA tile of points that opens away from a press and closes back into itself on release.
Shatter Reveal
lightA cover breaks along a spreading crack and the pieces fall away from what was behind it.
Signal Ripple
lightRings of dots leaving a point on a steady cadence, thinning as they spread.
Snow Settle
lightSnow that falls and accumulates, building an uneven drift along the bottom edge.
Sparkle Trail
lightSmall sparkles dropped behind a moving point, fading where they fell.
Star Field Parallax
lightStars at three depths, the near ones travelling faster.
Sync Orbit
lightTwo rings of points turning at different rates that catch and hold when coupled.
Text Scatter In
moderateWords arriving as clouds of particles that tighten into their own glyphs.
Thinking Orb
moderateA cloud of points that changes shape to say whether it is waiting, thinking, or answering.
Touch Ripple
lightA ring of particles thrown out from the tap point, exactly one per tap.
Water Ripple Rings
moderateRings crossing a surface of floating specks and bouncing off the edges.
Wind Grass
lightBlades bowing as a gust crosses them and standing back up behind it.
Wipe Particles
lightA directional wipe with a torn, grainy edge instead of a hard line.