Maximal Clash
Three type sizes too far apart, packed tight, and proud of it.
Construction · Hard offset
The shadow is a solid copy of the shape, offset and never blurred, inside a heavy ink outline.
Every style renders this same screen, so the only thing changing between two of them is the style. The component above is the file below, running.
Prompt
Design this interface in the Maximal Clash style. Display type is enormous, body type is small, and there is nothing in between. Density is high and the type sizes are deliberately at war. Build every surface the Hard
The numbers in this prompt are printed from the tokens below, so it cannot drift from what the specimen renders.
What carries the look
- extreme size jumps
- no mid-sized type
- high density
- hard offset shadow
What this style refuses
- a smooth type scale
- generous whitespace
- muted color
- rounded corners
The refusals are the half that keeps generated interfaces from converging — a prompt that only says what to add gets the default look.
Tokens
Palette
#faf7ff#100a1c#ffffff#181128#1a0f2e#efe9f8#1a0f2e#f4eefc#584a70#a99bc0#7b1fa2#d183ff#ffffff#20003aShape and type
Measured contrast — body 17.2:1 light, 17.08:1 dark; secondary text 7.54:1 and 7.52:1. Every pair clears WCAG AA in both themes, checked on each build.
Specimen · Specimen.tsx
import type { CSSProperties } from "react";
/**
* Vibary · Maximal Clash
*
* Three type sizes too far apart, packed tight, and proud of it.
*
* One complete product screen, rendered from the token object below —