Liquid Glass
Panels behave like lenses: they blur and re-saturate the page behind them and catch light along their edges.
Construction · Liquid glass
Panels are lenses: they blur and re-saturate what is behind them, catch a specular line along the top edge, and carry a thin ring of light all the way round.
Concept shot — generated from this style's terms, the way a designer would present it. The specimen below is the contract: rendered from the exact tokens on this page.
Every style renders this same screen, so the only thing changing between two of them is the style. The component above is the file below, running.
Prompt
Design this interface in the Liquid Glass style. Surfaces are glass rather than paper. Each panel refracts what is behind it, carries a specular line along its top edge and a thin ring of light all the way round, and
The numbers in this prompt are printed from the tokens below, so it cannot drift from what the specimen renders.
What carries the look
- backdrop blur with raised saturation
- specular line on the top edge
- thin ring of light around every panel
- concentric corner radii
What this style refuses
- opaque panels
- hard outlines or hairline borders
- flat single-color fills on floating surfaces
- square corners
The refusals are the half that keeps generated interfaces from converging — a prompt that only says what to add gets the default look.
Tokens
Palette
#eef1f8#0a0e17#f7f9ff#141b2a#c9d3e8#2b3752#141a26#eaf0fb#4f5a6e#94a3bd#0a6cf0#5ea8ff#ffffff#03142cShape and type
Measured contrast — body 15.41:1 light, 16.87:1 dark; secondary text 6.15:1 and 7.57:1. Every pair clears WCAG AA in both themes, checked on each build.
Specimen · Specimen.tsx
import type { CSSProperties } from "react";
/**
* Vibary · Liquid Glass
*
* Panels behave like lenses: they blur and re-saturate the page behind them and catch light along their edges.
*
* One complete product screen, rendered from the token object below —