Vibary.ai
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Kiosk Touch

Everything sized for a standing stranger with one free hand.

ElevationsystemKiosks and terminalsTicketingShared devices

Construction · Elevation

Height is the only signal: a two-part ambient shadow that grows with importance, and no borders or gradients at all.

Every style renders this same screen, so the only thing changing between two of them is the style. The component above is the file below, running.

Prompt

Design this interface in the Kiosk Touch style. Targets are large, type is large, and there are few choices per screen. Designed to be used once, quickly, by someone who has never seen it before.

Build every surface

The numbers in this prompt are printed from the tokens below, so it cannot drift from what the specimen renders.

What carries the look

  • large touch targets
  • large type
  • few choices per screen
  • obvious primary action

What this style refuses

  • dense lists
  • small tap targets
  • subtle secondary actions
  • hover-only affordances

The refusals are the half that keeps generated interfaces from converging — a prompt that only says what to add gets the default look.

Tokens

Palette

RoleLightDark
Background#f2f4f7#0c1016
Surface#ffffff#161c24
Border#ccd3dc#2b3541
Text#131820#eef2f7
Muted text#4f5a67#98a4b2
Accent#0b5cd6#67a6ff
On accent#ffffff#03142e

Shape and type

Radius8 / 14 / 20 px
Border2px solid
Shadowhairline
Displaysystem-ui
Bodysystem-ui
Monoui-monospace
Type scale13 · 15 · 18 · 21 · 28 · 40 px
Weights500 / 700 / 800
Line height1.4
Tracking0em
Spacing8px grid · roomy
Surfaceflat
Accentblock
Separatorhairline
Labelssentence case
Blurnone

Measured contrast — body 16.16:1 light, 16.96:1 dark; secondary text 6.37:1 and 7.53:1. Every pair clears WCAG AA in both themes, checked on each build.

Specimen · Specimen.tsx

import type { CSSProperties } from "react";

/**
 * Vibary · Kiosk Touch
 *
 * Everything sized for a standing stranger with one free hand.
 *
 * One complete product screen, rendered from the token object below —

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