Claymorphic
Fat rounded shapes that look pressed out of clay, lit softly from above.
Construction · Clay
Everything looks moulded: a soft light inside the top edge, a matte body, and a wide diffuse shadow well below the shape.
Every style renders this same screen, so the only thing changing between two of them is the style. The component above is the file below, running.
Prompt
Design this interface in the Claymorphic style. Very large radii and thick soft shapes with an inner highlight along the top edge, as if each element were moulded rather than drawn. Build every surface the Clay way:
The numbers in this prompt are printed from the tokens below, so it cannot drift from what the specimen renders.
What carries the look
- very large radii
- inner top highlight
- moulded shapes
- soft lighting
What this style refuses
- sharp corners
- hairline borders
- flat single-tone fills
- dense compact rows
The refusals are the half that keeps generated interfaces from converging — a prompt that only says what to add gets the default look.
Tokens
Palette
#f3effa#151129#fbf9ff#1f1a3a#ded4f0#372f5c#241d38#f2eeff#5d5478#a89ecb#7c5cf0#b39dff#ffffff#1a0f3dShape and type
Measured contrast — body 14.17:1 light, 16.13:1 dark; secondary text 6.17:1 and 7.36:1. Every pair clears WCAG AA in both themes, checked on each build.
Specimen · Specimen.tsx
import type { CSSProperties } from "react";
/**
* Vibary · Claymorphic
*
* Fat rounded shapes that look pressed out of clay, lit softly from above.
*
* One complete product screen, rendered from the token object below —