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Logo Application Board

Describe the mark once, and see it land on six real surfaces — screen, print and object — on one board, before anything ships.

identitydesignbrandingimage-promptminutes
ExamplesOne board · three surface families · six landings
Vibary
Paloma

We made two examples: the VIBARY wedge, and PALOMA, a high-contrast serif with a wing notched out of its O. Each mark is tested on six demanding surfaces, and the icon cell gives a different verdict for each one.

You get one board showing your mark on six real surfaces across screen, print and object. If the full wordmark fails at icon size, the icon cell uses its strongest fragment instead. How the avatar is recomposed for the circular crop changes between images, so generate again if it doesn't work for you.

Generated for this library

Input
  Name     VIBARY
  Mark     heavy geometric sans wordmark, the A a solid play wedge
  Colours  ink #17171A · paper #FAFAFA · accent #5B5BD6

Returned   1 board · 3:4 · 2 x 3 · flat, front-on, no perspective

screen   01 app icon        the wedge alone on accent, rounded square,
                            drawn at 64px logic - the wordmark did not
                            survive, the wedge did
         02 avatar crop     wedge centred in a circle, tested against
                            the crop eating corners
print    03 card corner     wordmark small on paper, ink only,
                            breathing room measured in letter-heights
         04 single colour   the mark in pure ink on accent paper -
                            no tints allowed, it holds
object   05 sticker         die-cut around the wedge, thick single
                            outline, holds at thumb size
         06 banner edge     wordmark huge and cropped by the edge,
                            still reading as itself

verdict  the wordmark needs the wedge as its small-size stand-in;
         drawn once, both survive everywhere
SKILL.mdthe whole thing, as you would paste it© vibary.ai

You fill in 3 fields — the braced lines at the top. Everything below them is fixed.

  1. 1Name
  2. 2The mark, in one line
  3. 3Ink, paper, accent

Logo Application Board

What this makes

Describe the mark once, and see it land on six real surfaces — screen, print and object — on one board, before anything ships.

Produce ONE image: a board showing one existing mark landing on six

The whole template, in one piece. The steps below are the entire workflow.

How to use it

  1. Copy the whole template with the button above.
  2. Replace the three IDENTITY lines — the name, the one-line description of your mark, and your three colours.
  3. Paste it into any image-capable agent or model, in one message. One run returns all six landings.
  4. Read by rows — screen, print, object. A landing that fails names the redraw; fix the mark, not the landing, and rerun.

What you swap

Name
VIBARY
The mark, in one line
the VIBARY wordmark in a heavy geometric sans, the A replaced by a solid play wedge
Ink, paper, accent
ink #17171A · paper #FAFAFA · accent #5B5BD6

Before it runs

  • A mark that already exists, described precisely enough to redraw. This board tests a decision; it cannot make one.
  • The three colours. Landings include a single-colour surface, so the board needs to know which colour survives alone.
  • Willingness to hear bad news. The circle crop and the icon are supposed to hurt.

When to reach for it

Right after a mark survives its board. A logo approved as a drawing fails in the world constantly — too thin for an icon, unreadable in a circle crop — and this is the cheapest place to catch that.

What changes

  • One board, two columns by three rows, where each row is a surface family: screen, print, object.
  • The six landings are fixed and hostile on purpose — the circle crop, the tiny icon, the single-colour print are exactly where marks die.
  • Every landing shows the mark doing real work with real constraints, not floating on a glory background.
  • A landing that fails is a finding, not a flaw in the board — it tells you what to redraw before the mark is everywhere.
  • The board stays flat and honest: no camera angles, no perspective, no lighting to flatter a weak mark.

Pairs with